This command positions a sprite
ready to be drawn by the Draw Frame
command.
spriteID is the number of the sprite to position.
x and y are co-ordinates in the canvas to
move the sprite to.
image is the index in the image bank of the image to
draw. The image bank that is used can be set using the Set
Image Bank command.
Once a sprite has been positioned
it will be drawn in that position, with that image, every time
Draw Frame is called. It can be turned
off using the Sprite Off command.
Note: a sprite will only be drawn if it's image bank
is loaded and a valid image number is used.